Hero Name
Paladin [v1.001]
Primary Attribute
Strength
Base Attributes
17
18
15
Per Level Gain
2.00
2.00
2.00
Speed/Armor
300
3.5
5.0
Hero Backstory:
Martyr's Manlier Brother. Base Attack Type
Melee
Base Attack Notes:
Not too shabby. Primary Role
Support
Secondary Role
Initiator
Role Notes:
Fight BreakerBuffer
Resurrection
Damage soaker
Ability 1 Name
Divine Deflection
Ability 1 Action Type
Target - Self
Ability 1 Notes:
Hold's his shield up. For 5s damage taken from the front has 25/50/75/100 percent of all damage taken reflected as true damage.Movespeed of Paladin is decreased by 15% while Deflection is active.
Around 15-20s CD
Ability 2 Name
Sol's Refuge
Ability 2 Action Type
Self Position
Ability 2 Notes:
Casts a 300 Radius "Peace" area. Any unit entering Sol's Refuge becomes Immune but Disarmed, Silenced and Perplexed, be it Ally or Foe.Lasts 2/3/4/5 seconds.
20s CD or so.
Ability 3 Name
Soul Link
Ability 3 Action Type
Target - Friendly Units
Ability 3 Notes:
Passively grants Paladin 50/100/150/200 HP On cast on ally, shares all Paladin's active buffs to that ally. (can include Divine Deflection)
Paladin still maintains the buff himself.
Deceny cast range.
25s CD
Ability 4 Name
Sol's Command
Ability 4 Action Type
Self Position
Ability 4 Notes:
Upon activation, brings the nearest deceased allied hero back to life for 3/4/5 seconds in exchange for 30% of Paladin's current Health and Mana. The resurrected ally will have HP and MP equal to that Paladin has sacrificed.Has to be casted within 15s of Allied hero's death. (corpse timer)
Moderate CD
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