Hero Name
Werewolf is Balanar [v1.000]
Primary Attribute
Strength
Base Attributes
23
17
15
Per Level Gain
2.70
2.00
1.50
Speed/Armor
295
5.0
5.0
Hero Backstory:
Base Attack Type
Melee
Base Attack Notes:
attacks with clawsDamage: 46 - 52
Atacks/sec: 0.65
Range: 100
Primary Role
Ganker
Secondary Role
Semi-carry
Role Notes:
As most know Balanar - the Night Stalker Dota, is not nescessário many potential explanations of this hero, which is nothing more than a PORT him.
Ability 1 Name
Killer Claw
Ability 1 Action Type
Target - Enemy Units
Ability 1 Notes:
Werewolf claw their moves so fast, it hits the enemy from a distance, causing damage and slow. If used during the presence of the moon (night), the slow lasts 4 seconds, if used at day, the slow lasts 2 seconds.Level 1 - 95 damage and slow.
Level 2 - 175 damage and slow.
Level 3 - 255 damage and slow.
Level 4 - 335 damage and slow.
Type: magic
Range: 525
Mana: 80 / 90 / 100 / 110
Duration: 2(day) / 4(night)
Cooldown: 11/10/9/8
Notes:
- Killer Claw contains a ministun which procs at the beginning of its cast cancelling the target's channeling spell.
- Similar to Balanar Void skill.
- We can change the values of damage, cooldown and mana to adapt it better to HON. but the idea is the same.
Ability 2 Name
Howl of Terror
Ability 2 Action Type
Vector Target
Ability 2 Notes:
During the presence of the moon (night), the howl of the werewolf can cause intense fear in their enemies, making them miss attacks, and impossible to cast spells. This is reduced during the day.Level 1 - Miss on 10% (5% at day) of attacks and silences. Lasts 4 seconds (3 seconds at day).
Level 2 - Miss on 20% (10% at day) of attacks and silences. Lasts 5 seconds (3 seconds at day).
Level 3 - Miss on 30% (15% at day) of attacks and silences. Lasts 6 seconds (3 seconds at day).
Level 4 - Miss on 40% (20% at day) of attacks and silences. Lasts 7 seconds (3 seconds at day).
Range: a vector of distances of 500, 100 wide at the beginning and 300 at the end.
Mana: 80 / 90 / 100 / 110
Duration: 4 / 5 / 6 / 7 seconds (3 at day)
Cooldown: 14
Notes:
- Similar to Balanar Crippling Fear skill.
- The big difference here is that to let the most useful skill at the beginning and middle of the game, Instead of a single target, it hits a small vector in front, giving the possibility of hitting more than one target, and to compensate for this small buff, the duration was decreased, and mana cost and cooldown were increased to balance and provide an option for the team fights. The ultimate here will not make the bug stop time, it is good to have a skill that helps the team during the day.
- For more information, click on "view concept art" at the end of the page.
Ability 3 Name
Power From The Moon
Ability 3 Action Type
Passive
Ability 3 Notes:
Werewolf receives power from the moon, becoming more agile, attacking and moving faster.Level 1 - 15% movement speed, 20% attack speed.
Level 2 - 20% movement speed, 35% attack speed.
Level 3 - 30% movement speed, 55% attack speed.
Level 4 - 35% movement speed, 75% attack speed.
Notes:
- Similar to Balanar Hunter in the Night skill.
- Only during the presence of the moon (night).
Ability 4 Name
Power of the Ancients
Ability 4 Action Type
Self Position
Ability 4 Notes:
A technique of ancient werewolves who have developed a way to transform without the presence of the moon, just concentrating on remembering the brightness of the full moon.Effect: uses his skill as though the presence of the moon (night)
Mana: 0
Duration: 25 / 50 / 75 seconds.
Cooldown: 100 seconds.
Notes:
- Similar to Balanar Darkness skill.
- The big difference here is that this skill does not stop time, or contrary to DOTA, should not be used at night, but of days, so that the skills would have the effect which the night. since without the moon, becomes a warrior too weak.
- To compensate for use only during the day was decreased colldown
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- With SotM Werewolf will be with clear vision during the presence of the moon (night), which means that trees and terrain will not block your vision.
- worth remembering that this hero does not lose sight during the night. ie, an average of sight of the other heroes of the day goes from 1800 to 800 at night, this hero will keep sight of the night in 1800.
Here you may view the images uploaded for this hero.
Owner
Date Created
05/25/2010
Werewolf is Balanar may be viewed at this URL. You can share this URL at any time for other players to view. However, until the hero is published, no voting will take place, and Werewolf is Balanar will not be included in hero searches, and can not be entered into any contests.

http://dream.heroesofnewerth.com/hero/jacobpc/Werewolf v2