Hero Name
Defender [v2.004]
Primary Attribute
Strength
Base Attributes
21
17
17
Per Level Gain
2.60
2.00
1.60
Speed/Armor
300
3.0
4.0
Hero Backstory:
Strong and skilful, this mighty warrior has always been at the forefront in the war between the Legion and the Horde, but after being wounded in a battle for a spell, he was gone for a while, recovering and improving his defensive techniques and studying magical runes that could protect him and his allies the power of the enemy mages, and now reappears stronger than ever to defend once again the Legion.Base Attack Type
Melee
Base Attack Notes:
Damage: 54 - 56Range: 125
Attacks/Sec.: 0.7
Primary Role
Support
Secondary Role
Initiator
Role Notes:
Ability 1 Name
Iron Shield
Ability 1 Action Type
Target - Enemy Units
Ability 1 Notes:
He runs forward with his shield and hits the target stunning him, in addition to push everything in your path and cause 80% off damage on pushed enemies.Type: magic
Target: enemy unit
Range: 400 / 450 / 500 / 550
Damage: 100 / 175 / 250 / 325 (80 / 140 / 200 / 260)
Push side: 125 units.
Stun Duration: 1.25 / 1.5 / 1.75 / 2.0
Mana cost: 100 / 125 / 150 / 175
Cooldown: 15
This is the only direct damage ability of this hero, and she is great to start as well as opening the way to the target for the rest of the team can get to him.
Ability 2 Name
Rune Shield
Ability 2 Action Type
Target - Friendly Units
Ability 2 Notes:
Launches an enchanted shield held by a current in an ally, increasing the defenses of both. Can be used in itself, enhancing effect at 50% but reduces the duration by half. Removes certain types of negative buffs on cast. If you and the target distance themselves from more than 1000 units the effect is canceled.Targets: allied hero unit
Cooldown: 24
Casting range: 500 (away more than 1000 units the effect is broken)
Mana Cost: 70 / 80 / 90 / 100
Effects:
1) + 4 armor, + 1 magic armor for the target and Defender for 10 seconds or + 6 armor, + 1.5 magic armor for Defender only for 5 seconds.
2) + 6 armor, + 2 magic armor for the target and Defender for 12 seconds or + 9 armor, + 3 magic armor for Defender only for 6 seconds.
1) + 8 armor, + 3 magic armor for the target and Defender for 14 seconds or + 12 armor, + 4.5 magic armor for Defender only for 7 seconds.
1) + 10 armor, + 4 magic armor for the target and Defender for 16 seconds or + 15 armor, + 6 magic armor for Defender only for 8 seconds.
Ability 3 Name
Spiked Shield
Ability 3 Action Type
Passive
Ability 3 Notes:
Manipulates the shields with extreme dexterity to use them as weapons, preventing severe damage and counteract any attacks against him with a quick strike.Effects:
1) + 1 armor and magic armor and returns 20 + 50% of Defender's total defense (armor + magic armor) as damage
2) + 2 armor and magic armor and returns 20 + 55% of Defender's total defense (armor + magic armor) as damage
3) + 3 armor and magic armor and returns 20 + 60% of Defender's total defense (armor + magic armor) as damage
4) + 4 armor and magic armor and returns 20 + 65% of Defender's total defense (armor + magic armor) as damage
Notes:
• Damage type: physical
• Return causes damage when the enemy begins an attack, not when their attack hits.
• This ability damages anything that attacks the Defender, including towers.
• Yes, similar to Centaur Warchief's Return ability, with the adaptation of using the defense (the main ability to Denfender) in place of Strength used by Bradwarden.
• The returns damage accumulates the total number of armor and magic armor (basic + items + spells), but does NOT accumulate the armor bonus provided by other Superior Magics (Jeraziah - Sun's Blessing, Demented Shaman - Storm Cloud, etc.).
Ability 4 Name
The Best Defense
Ability 4 Action Type
Self Position
Ability 4 Notes:
Shows that it is the true master of the shields protecting all allies near and encourages them to advance and attack, because the best defense is attack!Type: Magic
Target: all allied units
Range: 600
Mana cost: 100 / 200 / 300
Cooldown: 120 seconds
Effect:
1) + 5 armor, + 2 magic armor, + 100% of total defense (armor + magic armor) in bonus attack damage for 6 seconds.
2) + 10 armor, + 4 magic armor, + 100% of total defense (armor + magic armor) in bonus attack damage for 8 seconds.
3) + 15 armor, + 6 magic armor, + 100% of total defense (armor + magic armor) in bonus attack damage for 10 seconds.
Note: the bonus attack damage accumulates the total number of physical and magic armor (basic + items + spells), but does NOT accumulate the armor bonus provided by other Superior Magics (Jeraziah - Sun's Blessing, Demented Shaman - Storm Cloud, etc. )
Here you may view the images uploaded for this hero.
Owner
Date Created
02/04/2011
Defender may be viewed at this URL. You can share this URL at any time for other players to view. However, until the hero is published, no voting will take place, and Defender will not be included in hero searches, and can not be entered into any contests.
