Hero Name
Choong [v1.000]
Primary Attribute
Strength
Base Attributes
22
16
17
Per Level Gain
2.80
1.60
1.80
Speed/Armor
290
3.5
5.0
Hero Backstory:
A giant who had only respect for giving him about one day refused to fight in a war that was not his, and as punishment, had his village destroyed and his family died while he was hunting the murderers of his people accused him of the fact, and gave him two options, moonlight beside them or life imprisonment, dominated by pain and rage, attacked and killed several of them before being dominated and thrown into prison, and the only way out was to join those who killed his family. After years in prison, the guard took the fall on a day of battle near the prison, and fled using a huge iron ball that held a weapon. Now, motivated only by hatred, its only purpose is to avenge the death of his family. Promising yourself that will crush the skull of their enemies with fierce ball they put her. Base Attack Type
Melee
Base Attack Notes:
Attack Type: Melee (in the beginning)Damage: 62 - 68
Range: 130 (270 with the 3rd skill in max)
Attacks/Sec: 0.70
Primary Role
Ganker
Secondary Role
Initiator
Role Notes:
The names of the skills and the hero is just to give an idea, are not necessarily permanent, but the data of the skills were well tested and studied and worked to balance the hero.With a skill that causes stun and another that causes slow, I think the 1st is ganker guidance, and with a skill approaching the enemy and an ultimate that makes a big tanker, I think the second orientation is initiator.
with great potential in the middle of the game, Isanitarius is the perfect item to match their skills.
Ability 1 Name
Throw Chain Ball
Ability 1 Action Type
Target - Ground
Ability 1 Notes:
Throws his chain ball into the air with force, to hit the ground with violence, damaging all enemies around when it falls. All enemies that are on the scene of his downfall are stunned. then collects the current and pull yourself where the ball is pushing everything in its path.Type: Physical
Range: 450 (650 with the 3rd skill in max)
Radius: 200
Cast Time: 0.0 Seconds
Mana Cost: 120 / 140 / 160 / 180
Cooldown: 14 Seconds
Activation:
Throw his chain ball toward target location over 0.75 seconds. Upon landing, damages enemies in a 200 radius for 100 / 175 / 250 / 325 Physical damage and stuns them for 1.25 / 1.50 / 1.75 / 2 seconds. Then pulls himself up to the point of impact over 0.75 seconds, pushing aside everything in its path (allied and enemy units and trees) in 200 radius (the ball also destroy trees).
For more information, click on "view concept art" at the end of the page.
Ability 2 Name
Spin Iron Ball
Ability 2 Action Type
Self Position
Ability 2 Notes:
Choong rotates his ball and works in a state of the Center of Balance. While in this state, he wins Immunity slow effects and causes high damage per spin to all nearby enemy units. Choong is free to move, even when this ability is active.Type: Physical
Radius: 160 (300 with the 3rd skill in max)
Mana Cost: 100 / 120 / 140 / 160
Cooldown: 28 / 26 / 24 / 22 Seconds
Activation:
Deals Physical damage equal to one attack with +10 / 20 / 30 / 40% base damage per spin to targets in radius. Each spin lasts 0.8 seconds duration. Applies "Spin Iron Ball" to self for duration of activation. Lasts 4 seconds. (total 5 spins)
Spin Iron Ball Effects
Slow Immunity
Silenced
Disarmed
-10 Movement Speed
+4 / 8 / 12 / 16 Armor
For more information, click on "view concept art" at the end of the page.
Ability 3 Name
Chain Ball Adapted
Ability 3 Action Type
Passive
Ability 3 Notes:
Chooong tunes even more with his Chain Ball, increasing the power of his other habilidadese the distance of his attack, but decreases your attack speed by having to wait for the ball back to his hands.Activation: Passive
Attack:
+ {10,20,30,40} Base Damage
+ {35,70,105,140} Range
- {5,10,15,20} speed
Throw Chain Ball:
+{50,100,150,200} Range
Spin Iron Ball:
+{35,70,105,140} Radius
Ability 4 Name
Uncontrolled Rage
Ability 4 Action Type
Passive
Ability 4 Notes:
Choong remembers his family killed and is taken by an uncontrollable rage, transforming his body into a war machine, and the explosion energy of its transformation affects all nearby enemy units.Type: SuperiorMagic
Cast Time: 0.5 Seconds
Mana Cost: 100 / 150 / 200
Cooldown: 60 / 55 / 50 Seconds
Activation:
Applies Uncontrolled Rage to self for 25 seconds. Applies dizzy to enemy heroes in a 300 radius for 1 / 1.50 / 2 seconds.
Uncontrolled Rage Effects
Level 1 - 300 Bonus HP, and 20 HP/ 5 Mana Bonus Regeneration, +15 Movespeed, + 10 Attack Speed
Level 2 - 600 Bonus HP, and 40 HP/10 Mana Bonus Regeneration, +30 Movespeed, + 20 Attack Speed
Level 3 - 900 Bonus HP, and 60 HP/15 Mana Bonus Regeneration, +45 Movespeed, + 30 Attack Speed
Dizzy Effects
- 20% Movement Speed
- 20% Attck Speed
NOTES:
how can you see, is similar to ultmate "Chemical Rage" of the Alchemist (of DotA), but weakened slightly to compensate for the addition slow effect in the area, this effect is important for the synergy between the skills. Note that during the ultimate, the hero has offset its low MoveSpeed and Attackspeed loses with his passive skill, besides the slow caused by ult possible to use the 2nd skill. So, the combo would look like this: 1st skill, ultmate, 2nd skill, hit, hit, and (if you have mana) 1st skill to finish.
For more information, click on "view concept art" at the end of the page.
I would like to show that for the hero to stay balanced and have no mechanism of abuse, all aspects as cooldowns, mana cost, damage and range, were based on already existing abilities in the game, although the skills have not been copied (except the ultimate Alchemist dota), they have already been tested in simulators status of heroes for him to become the most viable as possible, with its great potential in the middle of the game. Entertaining, if implemented in the game, it is likely that further adjustments may need to be balanced, but the concept to assess and vote on the idea. Thank you all !!!
Here you may view the images uploaded for this hero.
Owner
Date Created
05/22/2010
Choong may be viewed at this URL. You can share this URL at any time for other players to view. However, until the hero is published, no voting will take place, and Choong will not be included in hero searches, and can not be entered into any contests.

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http://dream.heroesofnewerth.com/hero/lolyouredead