Hero Name
Caligin [v1.016]
Primary Attribute
Intelligence
Base Attributes
17
19
22
Per Level Gain
2.00
1.90
3.10
Speed/Armor
295
3.0
5.5
Hero Backstory:
Deep in the shadow lives a shade whose mere presence brings catastrophe and death. Countless creatures have fallen prey to this malignant force and those who do is forever damned for eternity. Base Attack Type
Ranged
Base Attack Notes:
Attack Range: 350Base Damage: 56-61
Attacks/sec: 0.73
Projectile:
Launches a black gust from his hands.
Motions:
Thrusting his right arm forward
Swings right arm from top right of shoulders towards left hip
Swings right arm horizontally from left to right outward
Primary Role
Semi-carry
Secondary Role
Ganker
Role Notes:
Early game he is best laning along a range hero with a disable or slow to easily control the lane and maybe get an early kill. Mid game farming free lanes and teleporting to every battle would ensure proficiency as your ultimate enables you to have a wide presence in the map as well as allow you to do enough damage. Late game, its best to get a balance of survival and damage items so you can initiate and contribute plenty of damage without dying.
Ability 1 Name
Requiem of Shadows
Ability 1 Action Type
Target - Ground
Ability 1 Notes:
Skill Description: Caligin sends out shadows to seek his foes.Mechanics: Releases a shadow that seeks all enemy units in a cone 600 range toward a targeted location. Enemies caught has clenched applied to them for 1.6/1.9/2.2/2.5 seconds.
Visual: Caligin thrust His right arm foward, releasing a single shadow that splits into the number of enemies in the area of effect. The shadows then grabs its designated target upon contact and attempt to drag it back.
[*]The shadow starts to branch off 100 units in front Caligin.
[*]Once the shadow branches and designates a target, it will follow that target even if it leaves the range.
[*]For example, once the shadow designated valkyrie who was once in its range when it started to branch off, it will follow even if it leaps away.
[*]Angle of the cone is 75 degrees
Clench effects:
-drags unit towards Caligin with a force of 200.
-affected units are silenced
-80 damage per second
Cast Time: 1.1 seconds
Cooldown: 30.0/26.0/22.0/18.0 seconds
Mana Cost: 120/150/180/210
While in Domain of Shadow:
-duration is increased by 0.5./1.0/1.5 seconds
-the angle of the cone is increased by 15/30/45 degrees
Ability 2 Name
Penumbra
Ability 2 Action Type
Passive
Ability 2 Notes:
Skill description: Caligin releases a grimacing miasma that mutilates his foe and strengthens his attack.Mechanics: Releases a cloud around Caligin that inflicts 20/40/60/80 magic damage and applies distort for 2 seconds. For each unit affected, Caligin gains an stacking 3/6/9/12 magic damage on his next attack. The buff lasts for 7 seconds or upon attack.
Visual: A miasma comes out of Caligin's body that slowly travels outwards.
[*]Automatically activates when a unit is within the 350 radius.
[*]The miasma travels up to 350/375/400/425 radius.
[*]The miasma has a travel speed of 380.
Distort effects:
-20% movement slow
-30 attack speed and cast speed reduction
Cast time: Instant
Cooldown: 12.0/10.0/8.0/6.0 seconds
Mana Cost: None
While in Domain of Shadow:
-reduces cooldown by 2/3/4 seconds.
-travel speed of miasma is increased by 40/80/120.
Ability 3 Name
Darkness Veil
Ability 3 Action Type
Target - Self
Ability 3 Notes:
Skill Description: Caligin can manifest himself into a shadow, allowing himself to move at unimaginable speed.Mechanics: Caligin instantly turns invisible, gaining 25/50/75/100 movement speed, and after a 1.3 second delay, dashes 300 range forward. If Caligin contacts an enemy unit during the dash, the unit takes physical damage equal to 1.5/1.75/2/2.25x of Caligin's damage and becomes a projectile that launches 400 range from the point of impact and damage units for the same amount.
Visual: Caligin immediately turns invisible, leaving no trace. After 1.3 second, a black mist/cloud appears from the location Caligin dashes from. If collision occurs, rubble appears in the area of impact.
[*]Attacking will break the invisibility and remove the movement speed bonus, but a dash is still performed.
[*]Upon contact, Caligin stops in his tracks.
[*]Darkness Veils allows you to pass through allied creeps.
[*]Darkness Veils allows you to dash over trees without destroying it, but does not allow you to go over cliffs.
Cast Time: 1.0 seconds
Cooldown: 20.0/17.0/14.0/11.0
Mana Cost: 70
While in Domain of Shadow:
-attacking will not break invisibility
-collided unit is disarmed for 1.0/1.5/2.0 seconds
Ability 4 Name
Virulent Shadow
Ability 4 Action Type
Target - Ground
Ability 4 Notes:
Skill Description: Caligin concentrates his entire being into a shadow, wreaking havoc to everything it envelops.Mechanics: Caligin channels for 1 second and launches a ball of shadow to a targeted location. The shadow has a travel speed of 1000/1500/2000 and can travel for a maximum duration of 2 seconds. The shadow explodes upon reaching its destination or after 2 seconds and inflicts 100/200/300 and up to 300/400/500 magic damage depending on travel time. The blast creates a Domain of Shadow that lasts for 2.5/3.25/4 seconds, transporting Calgin and allowing him to fully utilize his powers.
Visuals: Caligin raises his right arm and produces a gradually growing ball of shadow. After 1 second, Caligin swings his arm forward, releasing the projectile. The shadow continues to grow in size as it travels and upon exploding, produces a shaded area.
[*]The radius of the domain starts at 100 and scales by 15 for every 100 units traveled.
[*]Caligin is transported to the center of the domain upon its creation and has his abilities boosted while inside it.
[*]Caligin gains unobstructed vision within the domain.
[*]When Caligin leaves the domain or when the domain expires, Caligin is transported back to his initial location.
[*]The spell is not in cooldown when disrupted during the channel. For example: You can press "S" to stop the spell from casting and it will still be ready for use.
Cast Time: 1.0 seconds
Cooldown: 120.0 seconds
Mana Cost: 250/350/450
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Staff of Masters:
-increase damage minimum and maximum damage by 100
-increase travel speed to 2500
-increase duration of domain by 1 second
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Calculations on total damage output of spells (excluding auto attacks and neglecting passive magic armor)
w/ SOM = 320 + 400 + 600 = 1320
w/o SOM = 320 + 320 + 500 = 1140
A little comparisons :)
Gauntlet = 320 + 220 + 500 = 1040
Fayde= 280 + 280 + 525 = 1085
Pyromancer w/ SOM = 310 + 280 + 1150 = 1740
Pyromancer w/o SOM = 310 + 280 + 950 = 1540
Slither w/ SOM = 1296 + 350 = 1646
Slither w/o SOM = 350 + 976 = 1322
THANKS FOR CHECKING OUT MY HERO!
I TRIED MY BEST TO MAKE HIM FUN AND BALANCE AT THE SAME TIME.
I DO NOT TAKE CREDIT FOR ANY IMAGES USED.
I HOPE YOU ENJOYED READING IT AS MUCH AS I DID MAKING IT.
AND LASTLY, PLEASE RATE AND COMMENT BASE ON THE CONCEPTS AS VALUES CAN ALWAYS BE CHANGED.
Here you may view the images uploaded for this hero.
Owner
Date Created
12/31/2011
Caligin may be viewed at this URL. You can share this URL at any time for other players to view. However, until the hero is published, no voting will take place, and Caligin will not be included in hero searches, and can not be entered into any contests.
shinok
1
Posted
37 days ago
