Hero Name
Ynke Pynke [v1.012]
Primary Attribute
Intelligence
Base Attributes
17
17
22
Per Level Gain
1.70
1.80
2.60
Speed/Armor
300
2.5
5.0
Hero Backstory:
Traveling the universe, sightseeing the worlds she could breathe on, Ynke Pynke happened upon Newerth. She had always managed to avoid trouble with ease but Sol, who wanted this space tourist in his army, took a chance. He stripped her of most of her powers hoping to blackmail her into joining the Legion. Without a chance to react she was swept up in the conflict between Hellbourne and Legion. Should she trust someone that stripped her of the powers to travel the universe or should she stand against him without knowing if victory lies ahead? Refusing to be bullied she joined the Hellbourne to defeat the Legion and go up against Sol. Her only goal, is to leave Newerth. Base Attack Type
Ranged
Base Attack Notes:
Using the back of her hand she flings weak shockwaves that damage her foes. 50-55 dmg
500 Range
Primary Role
Support
Secondary Role
Ganker
Role Notes:
She redirects AoE damage and is able to hinder carries by disabling their items and passives for short amounts of time. She also has a minor AoE slow that pushes enemies a little and disjoints herself.Her potential is in turning big AoE combats like Tempest ulti into something that is much more manageable and even game turning. She is a great counter for tempest and Keeper.
While not removing the stun she can atleast redirect a lot of the damage that is caused by it. She will also shine as a hard carry counter and will make it easier to handle over farmed carries with her item removal and passive removal. It only nullifies spells if it's placed before spell is cast, so If you use it in middle of temp ulti, teammates won't take daage but are still trapped and protected for 2 sec from follow up magic.
She is very reactionary with her spells, especially Space Tilt and Big Twist. So playing her should be very actionpacked for a support hero hopefully. Also her Space Tilt gives her a cool way to escape and disjoint spells if timed correctly.
Ability 1 Name
Space Tilt
Ability 1 Action Type
Self Position
Ability 1 Notes:
Ynke disappears momentarily in a front flip, tilting space around her causing damage for 60/80/100/120, pushing enemies backwards from the direction she is facing and slow for 2 sec for 4/6/8/10% in a 500 area.6 sec Cd
100 Mana
Think of this skill as a mix of Soul Reapers Q and Zephyrs Gust. An Aoe around her is affected by it and it's kind of spammable with a small dispositioning ability. The enemies are not stunned but get moved 100 units from her facing direction to her back. The somersault makes her jump about 100 units forward and disjoints. Can be used to jump off cliffs but she has to be extremly close, cause she will not move far forward.
Ability 2 Name
Losing It
Ability 2 Action Type
Target - Enemy Units
Ability 3 Name
Mimicry
Ability 3 Action Type
Target - Enemy Units
Ability 3 Notes:
Copying enemies effect on space, she takes the opponents passive ability for 15 sec. Enemy loses his passive for 5 sec. Need to have same level on Mimicry as the opponent has on his passive to be able to use the skill. Works on creeps. If enemy has several passives the highest lvl possible is taken or a random one.25 sec cd
120 Mana
Ability 4 Name
Big Twist
Ability 4 Action Type
Target - Ground
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Owner
Date Created
02/19/2012
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