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Dream » Viggesho » Arkaine
  • Dream Hero Designer

Health: 530

Mana: 286

Hero Name
Arkaine [v2.010]
Primary Attribute
Intelligence
Base Attributes
20
13
22
Per Level Gain
2.10
1.20
2.50
Speed/Armor
305
0.8
4.7
Hero Backstory:
As a little child, Arkaine often went out to the woods watching the insectoid Moon Warriors practice their spells and often saw them clash with wizards and sorcers from the Legion and Hellbourne side. He was fascinated by all these kind of spells and has a gift of spellweaving himself, so he tried to copy the spells he saw them cast and eventually created some of his own. Since he copied a lot of spells, he became quite skilled at Spell Stealing.
  • Define Your Heroes Base Attack
Base Attack Type
Melee
Base Attack Notes:
• Base Attack Speed : 1.2 Attacks per second

• Base Attack Damage : 44-54 Damage
• Base Attack Range : 154 (Melee)

Visual Description :
Attacks with side to side swipes with his right arm, occasional 360 strike.
  • Hero Roles
Primary Role
Initiator
Secondary Role
Ganker
Role Notes:
Arkaine is quite different from many heroes as he is capable of stealing any spell in the game except transformation spells once he reaches level 6. He is certainly not so reliable of a initiator if Unstable Rifts goes wrong, as it teleports both you and the target twice and he doesn't have much physical armor to begin with. You don't want to spam spells early on as he is quite mana hungry early game. Although he doesn't have a good agility gain, he does gain some armor through his passive and gets quite tanky due to his good strength gain.
  • Hero Abilities
Ability 1 Name
Arcane Field
Ability 1 Action Type
Target - Enemy Units
Ability 1 Notes:
Description Arkaine casts a sphere of arcane magic towards the target, slowing everyone it goes through and when it reaches the target, it explodes and deals AoE damage around the target.

Mana Cost: 100 / 125 / 150 / 150
Cooldown: 10 seconds
Range: 800 units.
Duration: 1 / 1.5 / 2.0 / 2.5 seconds
Area of effect: 450
Slow effect per level: 15% / 20% / 25% / 35%
Damage per level: 125 / 160 / 225 / 325

Notes
• Damage is applied to all enemy units in radius
Ability 2 Name
Unstable Rifts
Ability 2 Action Type
Target - Units
Ability 2 Notes:
Description While studying spells Arkaine failed to cast a spell which resulted being unstable teleport mechanism, when he casts it both him and the target swaps places but after a delay it swaps them them again. It also causes two uncontrollable rift monsters to appear, Which attacks anyone who goes near them. Two more appear when the second swap occurs.

Mana Cost: 100 / 150 / 175 / 200
Cooldown: 20 seconds
Range: 500 units.
Duration: 3 Seconds
Summon duration: 6 seconds
Summons damage: 55-65 / 65-75 / 75-85 / 85-95

Notes
• The units are uncontrollable and attacks the nearest hero.
• You will swap places again after 3 seconds to the current position of where you and your target is at.
• The summons deal physical damage and move at 400 movement speed.
Ability 3 Name
Arcane Reflection
Ability 3 Action Type
Passive
Ability 3 Notes:
Description During his youth, Arkaine learned how to reflect single target damage spells against him but it doesn't nullify the damage to him. Since it's a kind of a double edged spell he made sure to make himself tougher to sustain the damage dealt to him gaining more resistance.

Cooldown: 30 Seconds
Damage Reflect: 25% / 50% / 75% / 100%
Magic Resist: 1 / 2 / 3 / 3
Physical Armor: 1 / 2 / 3 / 4

Notes
• It reflects certain AoE ultimates as well such as Thunderbringers ultimate and alike.
Ability 4 Name
Spell Steal
Ability 4 Action Type
Target - Enemy Units
Ability 4 Notes:
Description Arkaine's signature spell which he steals the last used spell from an enemy hero, he can steal ANY spell but it uses the mana and cooldown of the spell he stole. He can also unlearn the spell but increases the cooldown of Spell Steal if used within the 60 first seconds from when he stole it. He loses the spell when he dies, after 4 minutes or if he unlearns it.

Mana Cost: 150 / 250 / 350
Cooldown: 15 / 15 / 15
Duration: 4 minutes.
Range: 1500 units.

• The cooldown is increased by 25 seconds if Arkaine unlearns the spell within the first 60 seconds.
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  • Hero Overview
Date Created
03/03/2012
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