Target the ground and out comes a wave of 3 missiles that each explode and do 180/200/260/360 magic damage
That slow for 15/20/25/30%
Last 4 seconds
Also leave a debuff for 5 second, to combo with your third spell
Cooldown 16/14/12/10
Mana Cost 100/110/120/130
Time Comet
Target the ground and stun your enemies for 1.5/1.8/2.2/2.5 seconds, and do 120/180/240/300 magic damage
Cooldown 20/17/14/11
Mana Cost 120/130/130/140
Time Transportation
Target ground and teleport yourself to that location realese 50/70/90/120 magic damage on both departure and arival
Cooldown 15/13/11/9
Mana Cost 80/85/90/95
Time Evolution
This is your main source of damage, in lategame you gain such damage. This spell scale with time, you get bonus damage to all your spell depending on what time it is in game,
50%/70%/100%
Means, if there is 50 min into the game you get 50% damage to ur spells, sens ur most likely lvl 16+
so at 8 min ur probably lvl 6 and you get 4% dmg to your spells