Dream » Milesmiliti » Demonic Gardener
Hero Name
Demonic Gardener [v1.012]
Primary Attribute
Intelligence
Base Attributes
17
18
15
Per Level Gain
2.00
2.00
2.00
Speed/Armor
300
3.5
5.0
Hero Backstory:
Krunk is an unwitting villain, recruited by the great Hellborne Demon Lords on account of his interior decorating talents and his command of the planet's axis of rotation. He was charged with tending the lush Hellborne gardens of evil and torment before his battle-worthiness was discovered, quite by accident. Nowadays, the Hellborne Generals employ Krunk at the front lines of battle where his plant creations wreak havoc on unsuspecting victims.Artwork shamelessly borrowed from the following websites (found via google image search):
http://ledchristmaslighting.com/index.php?main_page=index&cPath=175_38
http://patrickdowning.wordpress.com/2008/10/31/halloween/
http://gmmuse.blogspot.com/2010/11/hedge-flights-50-encounters-in-arcadia_22.html
http://www.drplayer.com/blog/2007/03/pollen_sniffles_dripping.html
Base Attack Type
Melee
Base Attack Notes:
Krunk deftly swings his enchanted shovel at his enemy's noggin. CLANG!Base Damage: 55-60
Attack Range: Melee
Attaack point/Back swing: .6/.8
Turn rate: 450
Primary Role
Support
Secondary Role
Ganker
Role Notes:
Krunk is a solid support hero. He can heal and protect his lane partner with Pollinate, and plant Spy Weed in strategic locations to spot incoming ganks. His Spy Weed can also be used to snare enemies for ganking purposes.
Ability 1 Name
Pollinate
Ability 1 Action Type
Target - Units
Ability 1 Notes:
Type: MagicalRange: 800
Mana cost: 90/95/100/105
Cooldown: 9 seconds
Deals 50/100/150/200 damage to target enemy or heals target ally for 50/100/150/200.
During the day, allied targets are purged of all debuffs and receive a 50% movespeed buff for 4 seconds and enemy targets are afflicted with a Black Dormant Seed. Black Dormant Seeds automatically sprout at night, inflicting a 50% movespeed slow for 4 seconds.
At night, enemy targets are afflicted with a 50% slow for 4 seconds and allied targets receive a White Dormant Seed. White Dormant Seeds automatically sprout during the day, purging all debuffs and granting a 50% movespeed buff for 4 seconds.
Buzz.
Ability 2 Name
Spy Weed/Nightshade
Ability 2 Action Type
Target - Ground
Ability 2 Notes:
Type: PhysicalRange: 850
Mana cost: 35
During the day, spawns an invisible, immobile Spy Weed at target location. Spy Weeds have an 800 sight radius and a 1HP/s regen aura. When Spy Weed dies it sheds a paralytic dust that ministuns and snares enemies for 1.75 seconds in a 650 radius. Spy Weed automatically dies at night. Up to 1/1/2/3 Spy Weeds can be active at once.
At night, spawns a 200 HP Nightshade Root. Has a 20 damage melee attack and a significant collision radius that can be used to block pathing. When Nightshade Root dies it releases a neurolytic gas that reduces enemy attack damage by 10/20/30/40 and deals 5 magic damage per second for 8 seconds. Nightshade Root automatically dies during the day. Up to 2/3/4/5 Nightshade Roots can be active at once.
Neurolytic and paralytic weeds are common fare when traipsing in demonic gardens.
Ability 3 Name
Bioluminescence
Ability 3 Action Type
Passive
Ability 4 Name
Reverse Polarity
Ability 4 Action Type
Self Position
Here you may view the images uploaded for this hero.
Owner
Date Created
08/11/2011
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