Hero Name
Weaver [v1.011]
Primary Attribute
Strength
Base Attributes
23
14
18
Per Level Gain
2.40
1.80
1.80
Speed/Armor
300
3.0
4.0
Hero Backstory:
http://forums.heroesofnewerth.com/showthread.php?t=252539 - this is a better formatted and appealing hero draft. PLEASE REFER TO THIS ONE.Ever since being born, was he able to manipulate the air around him, specifically the fog in his area. He soon became an outsider after reaching a certain age. He was left to fend for himself, evading patrols after snatching his daily needs, and even to the point of stealthy assassination. His knowledge only enhances his capabilities, able to maneuver the air around him.
Base Attack Type
Melee
Base Attack Notes:
Attack Range: 128Attack Speed: 0.55
Primary Role
Semi-carry
Secondary Role
Support
Role Notes:
Average disable (silence AoE), with decent output damage either through AoE or single burst through attack damage. This hero can be played in various ways, whether it be to be able to sustain health in teamfights in order to keep disables or damage active overtime (tank), or to single out an enemy hero.
Ability 1 Name
Blend (Q)
Ability 1 Action Type
Target - Self
Ability 1 Notes:
The Weaver is calm when near no one, or lest he reveal himself. With no footsteps, he can seem like the air itself.Skill Mechanics: The Weaver is kept unseen from enemy heroes that are beyond a certain radius around him for a duration. Though, if enemy heroes are to be within the radius, the Weaver will appear transparent to them. The Weaver also has a fair chance to dodge attacks whilst the effect is present. Also, if stationary for more than 2.5 seconds, the Weaver will become invisible, though will break if any action is executed.
Notes:
The effect where the Weaver is kept unseen is not an invisibility effect. Being stationary for 2.5 seconds is though.
Dodging refers to enemy attacks missing.(1) 700 radius which veils the Weaver. 50% transparency if within radius. 10% to dodge physical attacks with 7% to dodge spells. Lasts 5 seconds.
(2) 600 radius which veils the Weaver. 65% transparency if within radius. 15% to dodge physical attacks with 8% to dodge spells. Lasts 6 seconds.
(3) 500 radius which veils the Weaver. 80% transparency if within radius. 20% to dodge physical attacks with 9% to dodge spells. Lasts 7 seconds.
(4) 400 radius which veils the Weaver. 95% transparency if within radius. 25% to dodge physical attacks with 10% to dodge spells. Lasts 8 seconds.
Manacost: 60/70/80/90
Cooldown: 18
Cast time: Instant
I am the 'demon' in paranormal activity.
Ability 2 Name
Advantage (W)
Ability 2 Action Type
Passive
Ability 2 Notes:
The Weaver uses surprise as a lethal weapon, causing his attacks into those unaware of his presence as well as his techniques, to do multiple damage and leave an infectious wound.Skill Mechanics: The Weaver will do constant multiple damage to any target, until he is attacked back by any unit. After being retaliated, the Weaver will no longer do multiple damage until an amount of seconds has passed without him being attacked.
Also, the first physical attack applied upon a target ( that is 'Advantaged', not in general) will be terminated in 0.20 seconds and the target will have its movement speed reduced as well as attack speed ('Gutted').
Notes:
Those under 'Gutted', will recover it's AS and MS in under 3 seconds.
This is considered an attack modifier.
This will override all critical strikes from other items or spells.(1) Damage is multiplied by 1.2. 'Gutted' Effects: Movement speed and attack speed are reduced by 20. Takes 6 seconds to recover when retaliated.
(1) Damage is multiplied by 1.3. 'Gutted' Effects: Movement speed and attack speed are reduced by 30. Takes 6 seconds to recover when retaliated.
(1) Damage is multiplied by 1.4. 'Gutted' Effects: Movement speed and attack speed are reduced by 40. Takes 5 seconds to recover when retaliated.
(1) Damage is multiplied by 1.5. 'Gutted' Effects: Movement speed and attack speed are reduced by 50. Takes 5 seconds to recover when retaliated.
Manacost: N/A
Cooldown: N/A
Cast Time: N/A
Very slowly...
Ability 3 Name
Essence Release
Ability 3 Action Type
Self Position
Ability 3 Notes:
In times where the Weaver must make fast decisions and help his allies, he will release his very own life energy which he then manipulates to curse enemies he deems that need to be.[color=yellowSkill Mechanics:[/color] The Weaver will lose a certain percentage of his maximum life per second, but will create a temporary aura that should any enemies be within the radius, they will be silenced in intervals as well as damage them. Up to an amount of time if a particular hero has remained within radius of the aura, he will suffer greatly instantly, but is immune to the silence effect for a time.
Notes:
Damage afflicted overtime is Magic damage.
At the point of time where damage is done instantly is True damage.
Each interval lasts 1 second.
The instance of afflicting magic damage per second and silencing at each interval are independent of each other. [Therefore, we can say the silencing effect may finish, but the damage done in a radius will still continue till the (aura) duration has ended].(1) Inflicts 1.25% of the Weaver's maximum health per second to himself though, deals 10 damage to enemies around him.
Silence lasts 0.5 at each interval, up to 5 intervals.
An enemy hero that remains in radius with the aura for 4.5 seconds will suffer 150 true damage.
Aura lasts 10 seconds.
(1) Inflicts 1.25% of the Weaver's maximum health per second to himself though, deals 20 damage to enemies around him.
Silence lasts 0.8 at each interval, up to 6 intervals.
An enemy hero that remains in radius with the aura for 4 seconds will suffer 200 true damage.
Aura lasts 12 seconds.
(1) Inflicts 1.5% of the Weaver's maximum health per second to himself though, deals 30 damage to enemies around him.
Silence lasts 1.1 at each interval, up to 7 intervals.
An enemy hero that remains in radius with the aura for 3.5 seconds will suffer 250 true damage.
Aura lasts 14 seconds.
(1) Inflicts 1.5% of the Weaver's maximum health per second.
Silence lasts 1.4 at each interval, up to 8 intervals.
An enemy hero that remains in radius with the aura for 3 seconds will suffer 300 damage.
Aura lasts 16 seconds.
Manacost: 120/130/140/150
Cooldown: 30
Cast Time: 0.5 seconds
I have plenty to spare...
Ability 4 Name
Mirage
Ability 4 Action Type
Target - Self
Ability 4 Notes:
Being able to maneuver and manipulate through fog, the Weaver will create essences of himself that look identical through the use of fog. Attack upon one of these clones, will absorb the attack and transfer to the Weaver, increasing his life force.Skill Mechanics: Upon activation, the Weaver will obtain a certain amount of instances which protect him from external harm. When an instance is discharged, the Weaver will gain a temporary buff which will heal him for a flat amount. Instance charges will last for 10 seconds if not discharged.
Notes:
An instance can be considered as a single auto-attack or a target spell (DOES NOT INCLUDE AREA OF EFFECT SPELLS).
Target spells which apply negative buffs such as stuns or DoTs are counted towards as a single instance (Nullstone for example - simply blocks one spell, end of story).
DoTs that are applied beforehand (in terms of activation) will NOT apply as an instance (therefore, will not block/discharge, though will continue to do its effects).
Direct HP removal from Essence Release (3rd ability) will not count as an instance. (1) The Weaver will gain 3 instances/charges. Each instance discharged will heal him for 80 HP.
(1) The Weaver will gain 4 instances/charges. Each instance discharged will heal him for 90 HP.
(1) The Weaver will gain 5 instances/charges. Each instance discharged will heal him for 100 HP.
Manacost: 150
Cooldown: 28
Cast time: Instant
[/spoiler] [COLOR="DarkSlateGray"]Tickles.[/COLOR]
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Here you may view the images uploaded for this hero.
Owner
Date Created
02/02/2012
Weaver may be viewed at this URL. You can share this URL at any time for other players to view. However, until the hero is published, no voting will take place, and Weaver will not be included in hero searches, and can not be entered into any contests.

Excuse the incorrect leveling!