Hero Name
Metaloid [v1.004]
Primary Attribute
Strength
Base Attributes
22
17
14
Per Level Gain
2.30
1.70
2.10
Speed/Armor
310
3.8
4.6
Hero Backstory:
Long time friends with Flux, Metaloid decided that after years of training, his battle gadgets were ready to join in the fight of the Legion against the Hellbourne. Absolutely committing everything to fight, Metaloid will use all of his might to defeat any demon.Appearance would be like of a TransFormer, a huge robot made of vehicle and scrapped metal parts.
Base Attack Type
Melee
Base Attack Notes:
Being bulky, he has a slow attack animation, kind of a slow Kangamonium punch. Primary Role
Pusher
Secondary Role
Ganker
Role Notes:
Having gadgets who can absorb damage and others who deal as well, he can get rid of towers easily. The same gadgets can be used to gank very efficiently.
Ability 1 Name
Armor Gadgetron
Ability 1 Action Type
Passive
Ability 1 Notes:
Metaloid spawns 1/2/2/3 little robots which absorb any incoming physical attacks [melee/ranged/tower] or targeted spells [from lvl 3] but is defenseless against aoe abilities. If a spell is negated, a robot is destroyed damaging nearby enemy units for 25/50/75/100 magic damage.
Manacost : 150/200/250/300
Cooldown : 30 seconds
Level 1 : Spawns one robot, can absorb up to a total of 40 attack damage; lasts 1 minute
Level 2 : Spawns two robots, can absorb up to a total of 100 attack damage [50 per robot]; lasts 1 minute
Level 3 : Spawns two robots, can absorb up to a total of 120 attack damage [60 per robot] or negates one spell and explodes both robots; lasts 1minute 30 seconds
Level 4 : Spawns three robots, can absorb up to a total of 150 attack damage [50 per robot] or negates one spell and explodes all three robots; lasts 2 minutes
Spell Mechanic : The robots are small gadgets which revolve around Metaloid for the duration of the spell.
If there are any robots after the spell's duration passes, the robots dissolve without dealing any damage .
Ability 2 Name
Gunfists
Ability 2 Action Type
Target - Enemy Units
Ability 2 Notes:
Metaloid charges his fists and fires them like firing a giant chain gun, damaging the target for considerable magic damage.Manacost : 100/150/150/200
Cooldown : 10/15/20/25
Level 1 : Guns fists for 3 times , dealing 40 damage and ministunning for 0.1 seconds per gun.
Level 2 : Guns fists for 4 times, dealing 40 damage and ministunning for 0.3 seconds per gun.
Level 3 : Guns fists for 4 times, dealing 50 damage and ministunning for 0.3 seconds per gun and leaving stunbot to target for 5 seconds.
Level 4 : Guns fists for 5 times, dealing 65 damage and ministunning for 0.5 seconds per gun and leaving stunbot to target for 5 seconds.
Stunbot effects : Ability Gunfists becomes Stunbot, which when activated can stun the enemy for 1 second. If 5 seconds pass without activation, stunbot disappears and target is not stunned.
Ability 3 Name
Chromatography
Ability 3 Action Type
Passive
Ability 3 Notes:
Being made of a lot of scrapped cars, Metaloid inherits the metal alloy which is produced to manufacture cars. Thus when attacking it leaves a small mark on the opponent which can be localized from the sensor which Metaloid is equipped with.Applies Chromatography on attack.
Chromatography Effects : Reveals opponent for the duration of debuff and deals bonus damage to target based on charges. Attacking an opponent with Chromatography increases charges by 1. For every charge opponent receives 5 bonus damage. Charges last 20 seconds.
Level 1 : Reveals opponent for 3 seconds after last attack
Level 2 : Reveals opponent for 4 seconds after last attack
Level 3 : Reveals opponent for 5 seconds after last attack
Level 4 : Reveals opponent for 6 seconds after last attack
Ability 4 Name
Heat-Seeking Missile
Ability 4 Action Type
Self Position
Ability 4 Notes:
Fires a missile which can be directly controlled by player. Missile will explode at first contact, touching whatever non-ground land [ trees, cliffs] will explode the missile dealing damage at a maximum radius. If its time expires it explodes on the spot dealing full damage.Manacost : 200/300/350
Cooldown : 150/120/90 ; cooldown begins when missile explodes
Level 1 : Travels at 400ms, lasts 30 seconds, deals 200 magic damage to target.
Level 2 : Travels at 450 ms, lasts 40 seconds, deals 400 magic damage and slows affected targets by 40% for 2 seconds.
Level 3 : Travels at 550 ms, lasts 60 seconds. deals 600 magic damage and slows affected targets by 60% for 3 seconds.
Spell Mechanic : Points his hand in front of him and releases a missile which is then guided by the player.
Can switch from missile to Metaloid and vice-versa.
Owner
Date Created
02/02/2012
Metaloid may be viewed at this URL. You can share this URL at any time for other players to view. However, until the hero is published, no voting will take place, and Metaloid will not be included in hero searches, and can not be entered into any contests.
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